
The Counter-Strike meta has changed a lot over the years, and we want to talk about the biggest changes of them all, the buffs and nerfs that brought us to the state of the game we’re witnessing today.
2015 AWP Nerf
Ever wondered what happened to KennyS, JW, and other insane AWPers of early CS? They seem to have fallen off at one point. Well, that’s because they flew too close to the sun, causing the AWP’s scoped movement to be nerfed, forcing them to adapt their style. While they were still excellent, they were never quite the same.
Why did this happen? Quick scoped movement made the AWP similar to how the scout works right now, allowing for really dynamic movement and accuracy. This meant that skillful AWPers could play extremely aggressively and use the AWP to surprise riflers. This nerf really promoted the more “conventional” AWPers and halted the meteoric rises of JW and KennyS.
The AWP was also later changed to have less ammo, lowering its mag from 10 to 5.
AUG and SG-553 Price Change and Nerf
Oh boy, this was a funny one. For years, the two scoped rifles were deeply unpopular, considered noob-cannons, and the like. Then, in 2018 Valve lowered their price by $200, and suddenly everyone discovered that they were actually incredible, offering great damage with low recoil and awesome accuracy. Suddenly, everyone forgot about M4s and AKs, opting for AUGs and “kriegs”.
It didn’t last long, as Valve soon increased the price of the weapons, and after seeing that even that didn’t dissuade its biggest fans, it made modifications to its firing model to make sure that the weapons returned into the niche whence they came.
Loss Bonus Change
If you watch older CSGO matches, you might hear the casters referring to “resets” anytime a team breaks a round loss streak. That’s because, back in the day, some teams didn’t mind losing a round or two in a stomp, as the loss bonus completely reset after one won round.
UMP-45 Nerf
There was a time when the UMP was basically better than the FAMAS. And it was a long time, but it ended in 2017 when Valve decided to effectively kill the UMP by limiting its long-distance damage and making it a very situational weapon. By essentially cutting the effective distance of the UMP in half and deleting it from the Counter-Strike meta.
Tec-9 Nerf
2017 also saw the nerf of the Tec-9. A weapon with tremendous impact on the meta, many plays from the likes of olofmeister (aka Tec9meister) and many lost anti-ecos led Valve to decide that perhaps giving a $500 pistol the ability to spray down opponents wasn’t ideal. They changed the firing model of the Tec-9. It’s still a good weapon, mind you, but just not the insane weapon it used to be.
CZ75-Auto Nerf
The CZ was a similar case for Valve, as for a long time it was an amazing buy for highly skilled players, allowing you to double-tap opponents from very far away. In 2018, the CZ was nerfed… slightly. However, the slight nerf made the Five-SeveN more viable and returned the Tec into T-side loadouts.
The M4 Merry-Go-Round
The M4A1-S and M4A4 debate has been rapidly changing over the years in Counter-Strike. The A1-S in particular went through a lot of changes, including a point where it had 25 bullets in the mag, before being once again lowered to 20, a price change to $2900, which recently prompted a price change for the M4A4 to $3000.
Counter-Strike 2
Well at the end, there’s Counter-Strike 2. The changes to the meta mostly consist of the change to the smoke model, meaning that a smoke can now be both a wall and an opportunity when used with an HE grenade. Of course, the new netcode and graphics also changed a lot. But now we’re here, with our weird meta. What will come next?
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